Game Development

Projects mostly developed in collaboration with developer Brian Yang. We started CodingVoyage as we developed simple games in order to hone our programming skills. Through our projects, we learned about collaborative coding practices and software design patterns. Therefore, CodingVoyage remains the moniker for personal game programming projects I am involved in, because I remain inspired to carry on the legacy of the game projects I've worked on in the past.

The Projects


Our first game project, with Java and the Slick Game Library.


Brian Yang and I developed VoyageQuest in the spring of 2013 as our senior year project.


An attempt to build a more robust game engine, based on lessons learned from previous projects.